In image synthesis, one popular method for solving the rendering equation are Monte Carlo techniques. Recently, many different strategies have been developed in order to reduce the error arising from the non-deterministic nature of these algorithms. The system MoCaRT++ has been designed as a base system for Monte Carlo raytracing. The object oriented design permits extension of the system, such that new research results can be easily integrated. After a short introduction into Monte Carlo techniques and image synthesis we describe the components of MoCaRT++ and their association between each other.
Print ISSN: 1611-2776
Volume: 40, 01/1998
Pages: 12