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Computer science
01/2003 Site-Covering – A Substitute to Eyetracking?
01/2003 Interaction models in the requirements specification: From data centric to flow centric models
01/2003 A cooperative and easy-to-learn Tailoring Environment for component-based architectures
02/2003 Systems for High-Efficient Electrical and Optical Short-Distance Data Transmission in System-Area-Networks
02/2003 Optical Backplanes for Avionic and Telecommunications
02/2003 Optical Interconnection Technology on the Printed Circuit Board Level: Technology – Design – Modelling
02/2003 Integrated Optoelectronic Crossbar Architectures in Planar Integrated Free-Space Optics
02/2003 OptoRAP – a Reconfigurable Optoelectronic Parallel Processor Architecture for Image Pre-Processing
02/2003 Gironimo – Translation Optimized Virtual Machine
02/2003 Massively Parallel Computing: Algorithms – Design Methods – Applications
02/2003 An Interactive Controllable Robot for Surgical Applications
02/2003 Assistance and Delegation using Software Agents – Lead Project MAP
02/2003 Information Input Overload, Coping Strategies and Implications for Process Control Systems
02/2003 An Application of Knowledge Discovery in Databases in eLearning
02/2003 Comparative Usability Analysis of Business-to-Customer-Solutions: An Internet-Brokerage-Example
03/2003 XQuery, an XML Query Language
03/2003 IPSI-XQ: An Implementation of XQuery and its Formal Semantics
03/2003 XML Database Systems and their Application
03/2003 Extended Document Grammars as a Basis for Innovative XML Tools
03/2003 Web Services – Idea, Technology, and Possibilities
03/2003 Business Integration – Data Conversion in the Deregulated Energy Market by using Web Services
03/2003 Evolutionary Optimization in Dynamic Environments
03/2003 Uncovering and Utilization of Tacit Knowledge in Heterogeneous Expert Communities
03/2003 Computer Augmented Tabletop Games for the Experience Worlds of the Future
03/2003 Navigation Bar Characteristics and Their Effect on User Preferences
03/2003 The Virtual Learning Environment SMARTFRAME
03/2003 Communities of Practice as Didactical Concept: New Approaches for Media-Supported Projekt Work in Applied Computer Science Teaching
04/2003 Development of Large Systems with Generic Methods

04/2003 Fast Converging Adaptive Equalisers

05/2003 Four Decades Video Coding
05/2003 Coding and Transmission Aspects for Wireless Video Applications
05/2003 Embedded Wavelet-Based Image Compression: State of the Art
05/2003 Video Coding with Multiple Reference Frames
05/2003 MPEG-4 Object-Based Video Coding
05/2003 Lossless Image Compression
05/2003 Spatial World Models for Mobile Context-aware Systems
06/2003 Designing Nano-Scale Systems for the Ambient-Intelligence World
06/2003 Infrastructures for Education and Research: from National Initiatives to Worldwide Development
06/2003 Performance Controlled Compilation for Embedded Signal Processors
06/2003 Hardware-/Software Trade-Offs in Digital Communication Systems with Special Emphasis on Channel-Coding
06/2003 A New Platform For Multimedia Applications
06/2003 How to observe the Internet
01/2004 Tools for in silico Proteome Analysis
01/2004 Pathway Analysis: On the Route from Genomics to Metabolic Networks
01/2004 Realizing Open Control Software for High Dynamic Processes with a Middleware
01/2004 Differential Analysis in Proteomics: Experimental Methods, Algorithmic Challenges
01/2004 Quo Vadis Bioinformatics – New Concepts and Areas
01/2004 Gene Expression Profiling of Complex Clinical Phenotypes using cDNA-Arrays
01/2004 Workbench for Model Set Up, Simulation, and Analysis of Cellular Systems
01/2004 Online Error Detection and Fast Recover Techniques for Dependable Embedded Processors
01/2004 Web Usability-Testing and Qualitative Methods – A Case-Study with Online-Focus Groups
01/2004 HyperScout: Link Preview for the World Wide Web
01/2004 Design of Multi-Sensory Mixed-Reality Learning Environments in School Education
01/2004 A Component-Oriented Methodology for Modeling Websites
02/2004 Evolutionary Testing of the Temporal Behaviour of Real-Time Systems
02/2004 Humanoid Robots – Learning and Cooperating Multimodal Robots
02/2004 International Symposium on Computer Architecture (ISCA 2004)
02/2004 Concepts for the Control of the Complexity of Embedded System Design
02/2004 Hyperdatabases for Managing Information Spaces
02/2004 Supporting the Development of Embedded Systems by Mechanisms of Active Databases
02/2004 C#: a Competitor of Java?
02/2004 Effects of Motivation and Instructional Design on E-Learning Environments
02/2004 Designing Usable E-Learning-Systems
02/2004 Model Based Support for Self-Directed Learning in CSCL-Environments – an Appropriate Approach between Instruction and Self-Direction
02/2004 Enriching Lectures through E-Learning Components
02/2004 "HistoBrick": Mobile Edutainment into Descriptive Statistics
02/2004 The Ten Most Important Gender Mainstreaming Rules for Creating E-Learning Modules
02/2004 Fit for the Job – E-Learning in Vocational Training for Industrial Teamleaders
02/2004 Redesign of a Usable User Interface for Computer Supported Roleplay
02/2004 CURE – an Environment for Self-Organized Collaborative Learning
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